The Three powers of Barovia are the Sorted/Morninglord, Mother Night, Master Dusk"

The Ladies Now

So where are the Ladies of the Wood now? Here are a few options you may use to incorporate the Ladies into your game.

Within the Campaign

Should you place the Ladies in your campaign as physical entities, here are the NPCs I developed to help out. I personally went with the Beauties subplot, in which the ladies all appear as ugly hags until reinstated and assume their true forms.

Ladies in the Endgame

If you're going with a super buffed Strahd, as many DMs do, the Ladies can prove a fun addition to the game and a vital tool to Strahd's defeat.

As modified, Strahd is immortal due to his connection with the Dark Power, Vampyr. He literally controls the weather and has extra buffs because of the Ladies. And, you'll likely end up buffing his stat block and spell lists to extend his terror throughout the game. After all that, Strahd is verifiably a terrifying demon for any party. Chipping away at his defenses will prove crucial to taking him down and give most parties much needed purpose to go galavanting across Barovia.

The Origin of Lycanthropy in Barovia

As another bit of lore and practical application for the Ladies, they are actually the origin of Lycanthropy in Barovia. As I detailed in my Lycanthropy post, I separated Lycanthropy into two categories: Inherited and Infected, or natural born and cursed. While similar, one version is a blessing and incredibly useful and the other is a game shifting curse.

The Ladies originally used Lycanthropy to gift their faithful followers and to curse their blasphemers. The Huntress (Mountain Fane/Laura Stoneheart) is responsible for wolf lycanthropes in Barovia while the Seeker (Madam Eva/Forest Fane/Maggie Treenail) is responsible for raven lycanthropes in Barovia. In their current, weakened states, they are incapable of granting or curing lycanthropy however.

The Winery Gemstones: Gifts from the Ladies

The book tells us that the gems were created by a wizard long ago. Now, I find it almost too convenient that there are three magic gemstones that seem to inspire plant life and three Ladies of the Wood who rule over nature. So a tiny rewrite was in order.

To borrow directly from u/DragnaCarta again, a young mage came to Barovia long before Strahd's time and fell in love with the land. She formed a bond with the locals as well as the more nature-based tribes living in the woods (the old druid tribes) and managed to broker a peace between the two factions. Her negotiations brought a beautiful era of peace and understanding between the early settlers of the valley and the forest folk, which impressed the Ladies significantly. To help the mage settle the land and start a bountiful vineyard, they each gifted her with a gemstone to plant in her fields.


That's all folks. I know, this post turned out to be more about the Fanes than the gems. But this seems like a good amount for a chapter in my series. I'll be sure to include more on the gems in the Winery post. Until then, love you guys!

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